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Crea Planetas

Build worlds with real physics: move five sliders, see what planet comes out.

Android 12+ · landscape · v0.1.0

Screenshots

None of these images is drawn or retouched: they are eight worlds computed by the game, each with its five sliders somewhere different, and under each one are the numbers the physics actually produced.

TIERRA la Tierra: el anclaje. Templado, en zona habitable, 71% oceano 293 K · templado · 66% ocean
GIGANTE gigante gaseoso: bandas zonales y nubes de metano/amoniaco 91 K · super-helado · ice 100% · 3 rings · gaseous
HIELO casquetes polares: un campo de frio sobre el relieve, no una banda de latitud 207 K · helado · 72% ocean · ice 100%
LAVA oceano de magma: el regimen caliente, con la banda de lava en el eje termico 1639 K · lava
ENANA ROJA estrella M: la luz es mas roja porque el cuerpo negro lo es, no por un filtro 286 K · templado · 96% ocean · ice 3%
OCEANO supertierra oceanica: el agua tapa el relieve casi entero 315 K · templado · 100% ocean
DESIERTO mundo arido y templado: el mapa de humedad manda y sale un desierto global 288 K · templado · 8% ocean
ANILLOS mundo rocoso con anillos separados del planeta: la imagen de escaparate 148 K · helado-co2 · 100% ocean · ice 100% · 2 rings

Crea Planetas is a toy for understanding how a world is made.

No levels, no score, no way to lose. Five sliders and a universe that answers.

FIVE SLIDERS, ONE WHOLE WORLD

Move any of them and the whole world changes at once: the colour of the sky, the height of the mountains, where ice forms, whether there are clouds, whether there is life. Nothing is drawn in advance.

REAL PHYSICS, NOT SPECIAL EFFECTS

Everything you see comes out of an actual equation, not a lookup table of pre-made planets:

Which is why the game sometimes gives answers that are uncomfortable and correct: that a planet further from its star can be hotter, the way Venus is hotter than Mercury.

FOR CHILDREN WHO CANNOT READ YET

Every quantity is shown three times over: a pictogram saying what it is, a bar saying how much, and the number for whoever does read. The bars carry an Earth reference mark, because "half full" means nothing and "past Earth" means something.

An adult can read the explanations. A four-year-old can drag the water slider and watch an ocean appear. Both are playing the same game.

TWENTY REAL WORLDS

Pick Earth, Mars, Venus, Jupiter or Neptune and compare them with yours. TRAPPIST-1 e, Proxima Centauri b, K2-18 b and other real exoplanets are there too, with the mass and orbit actually measured for them.

EVERY WORLD HAS A NUMBER

Behind each planet is a 32-bit seed you can see and flip bit by bit. The same sliders and the same seed always give exactly the same world, so a planet you like can be saved and found again.

CIVILIZATIONS AND WONDERS

If the world allows it, people appear. And if people appear, they build: stone circles, ziggurats, pyramids, dams, cathedrals, vertical farms, orbital stations. Each work needs both the knowledge to build it and the hands to do it, so a small world will never raise the pyramid even if it knows how.

NONE OF THE OTHER THING

Note: the in-game text is in Spanish. Almost everything is pictograms, bars and numbers, so it plays without reading — but the written explanations are Spanish only for now.

Made by Comunidad Hacker Crea Juegos.